Archives for December, 2005

Going Offline for the Holidays

12/22/2005 Site Comments Off

I’m going to try something radical here (for me anyway)…

In an effort to try and recharge my batteries, I’m going to try my very best to stay completely offline until next Tuesday at the very least. Perhaps even longer if I can swing it. I’ve been burning the cyber-candle at both ends for some time now, and it’s leaving me with a ‘blah’ feeling, and quite unmotivated to get anything done. So, with this post, I will not be checking email until next Tuesday at the earliest, or anything else that requires me to touch a keyboard, for that matter.

Here’s wishing all a Very Merry Christmas! Thanks to all who helped to make this past year such a success for Jim Mitchell Designs!

Forums Added Back (Again…)

12/20/2005 Site Comments Off

I had forums up once upon a time, but nobody used them, so I took them down. Now, with things picking up between Yasu & COX, and the fact that I’m answering the same questions through email several times, I figured I should put something back up.

So, I took a few minutes to integrate a phpBB board along with the site. You can get to it by clicking here (forums removed…).

There’s not much content right now, but I’ll be dropping in regularly to follow up any posts that are made, which will hopefully keep me from having to answer the same question more than a couple times.

Today is Developer Appreciation Day!

12/16/2005 Site Comments Off

Hey now! My net friend and long time Yasu supporter, Gregor Rittinger, just let me know that today is “Developer Appreciation Day” according to the folk over at FreeMacWare.com (Thanks Gregor!).

He’s already done his part (and I’m very grateful), but if you haven’t, now’s your chance. If you’ve been a user of Yasu, or Cache Out X, for any amount of time and have said to yourself at least once “Self, you should support the efforts of Mr. Mitchell, since he’s done the Mac community such a wonderful service with his freewares.“, then why not act on that little conversation with your id right now?

All you’ve got to do is click the “Make a Donation” button in the sidebar to the right. You’ll be wisked away to the Paypal site to have the opportunity to send a few bucks my way. It doesn’t have to be a huge amount, just a token of your appreciation, since after all, this is “Developer Appreciation Day!”

A Couple of Good Books for Sale

12/15/2005 Site Comments Off

[UPDATE] The books have been sold and will be moving to a very deserving home early in the week. Thanks to all who inquired/offered about them.

I came home today to find that Peachpit had sent me a couple of books that had been arranged as part of a “payment” deal for some work I did for someone nearly a year ago…

Since it had taken so long for them to (never) show up, I figured the person had simply forgotten about our deal. Rather than trying to remind them a third time about it, I just gave up and bought the books on my own.

Now that these have shown up, it leaves me with a second set that’s going do nothing more than sit on the shelf and gather dust. These books are too good for a fate like that. Both are edited by Owen Linzmayer, are very easy reading, and I highly recommend them.

So here’s the deal. If you’ve wanted to study to take the Apple Certified Tech exams (or just learn more about Macs & OS X in general), then these books are for you. All you have to do is be the first person to drop me a line through my contact page above letting me know that you’re willing to pony up the $50 plus shipping (US only) that I’m asking for them (in order to recover part of the $75 I paid for my own set). Once you do, I’ll get right back to you and we’ll finalize the deal.

Cache Out X 4.6.1 Released

12/09/2005 Cache Out X, Coding 1 Comment

It’s been one heck of a push to get wrapped up, but Cache Out X (COX) has been updated to version 4.6.1, which fixes many of the bugs and issues reported by users of version 4.5.0 b1. If you haven’t already downloaded this little gem, head on over to NoName Scriptware and get yours today.

Now… With COX out of the way (and having picked up a trick or two from previous developers in the process), it’s back to coding Yasu, which will prove to be even better than I had planned.

Onward, ho!